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Fire Emblem (Japanese: ファイアーエムブレム Fire Emblem) is a series of turn-based strategy role-playing games developed by and published. The series is the first of its kind, with its origins dating back to the days of the; however, the first six games were released exclusively in Japan. Each game in the series includes numerous playable characters, each with their own backstories and personalities.
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The series features permanent death, meaning that any character, save the character(s), will be gone for good if they fall in battle. Prerelease poster for.began as a company invested in producing video game development tools. Intelligent Systems began to work on simulation games, starting with the first game of the series, which has gameplay slightly similar to the Fire Emblem series. The Fire Emblem series first began with the release of for the on April 20, 1990 and was developed by Intelligent Systems. Although it did not have a great amount of sales in the first two weeks, sales did eventually improve.The second game in the series, was released on March 14, 1992, also for the. As its name suggests, it is a side story to the original, being set in the same universe but on a. Some characters from Shadow Dragon and the Blade of Light appear but the majority of the cast is new.
It introduced several new gameplay changes, including a ' type class, use of a world map, and monster enemies. Most of these elements vanished with the release of, though many elements have made their way back in recent titles like, and.A direct sequel to the first game, was released on the Super NES on January 21, 1994. The game is divided into two parts; colloquially known as books or, more simply, parts. Book 1 is an abridged retelling and remake of Shadow Dragon and the Blade of Light. Book 2 is the meat of the game and a sequel to the original, featuring characters returning from the original as well as new cast additions. It returns to the original formula, but adds new features, like and new.
It also received major graphical updates, owing to releasing on the Super NES. Mystery of the Emblem is the best-selling Fire Emblem game in Japan. Prerelease leaflet for.The next game in the series, released on the Super NES on May 14, 1996. It featured mostly similar gameplay to its predecessors, but it mixes things up by featuring things like massive maps, changes, and an entire second generation of characters descended from the first generation of characters. Child charaters would, however, become absent until the feature's resurgence almost a decade later in.
As of 2002, Genealogy of the Holy War was the second-best-selling Fire Emblem game, having sold an estimated 498,216 copies in its original Super Famicom print run. The official US English website for alleges that Genealogy was the most successful Fire Emblem game in Japan, but it is uncertain how true this claim is in light of all other evidence pointing to historically holding that title.After Genealogy of the Holy War, aired on the peripheral on the Super NES, and featured four single-map scenarios taking place before the events of Shadow Dragon and the Blade of Light. Overall it is minor aspect of the series, and is often overlooked.Closing the Super NES era is, which was one of the last games released on the Super NES, releasing on the Nintendo Power flash cartridge service on September 1st, 1999, and getting a proper physical release on January 21st, 2000. Thracia 776 takes place during the second generation of Genealogy of the Holy War, and focuses on events occurring in. The gameplay returns mostly to the style of Mystery of the Emblem, but adds new mechanics like, and a comparative wealth of new chapter. Thracia 776 is often conisdered by fans to be one of the more difficult, if not the most difficult, titles in the series. Thracia 776, unfortunately, holds the title of the worst-selling Fire Emblem title, presumably due to its late release and unusual distribution method; initially it could only be obtained by downloading it to a special Super NES cartridge through Nintendo Power.Nintendo 64.
Prerelease flier for.was the first portable game and first game released after the departure of. Releasing on the Game Boy Advance on March 22nd, 2002 it is what Fire Emblem 64 eventuated as. The Binding Blade features typical Fire Emblem gameplay, playing similarly to the Super NES titles, though mechanics like and are not featured. The Binding Blade takes place in a different universe than previous titles, featuring the continent of. Of note, the game's main character, appeared in alongside, and brought the series to somewhat widespread western attention.
Despite this, The Binding Blade never released internationally, despite English Nintendo sources expressing interest in such a release.was the first Fire Emblem game released worldwide. It is a prequel to The Binding Blade. The game's development had an international release in mind from the start, with the first ten chapters being an extended tutorial. This was specifically meant to introduce international players to the gameplay of the series. While the original release lacked a subtitle, due to being the only internationally released Fire Emblem title at the time, modern English Nintendo sources refer to it as The Blazing Blade to avoid confusion with other titles and the series in general.was released on October 7, 2004 in Japan and released internationally in 2005. It is the second title to be released internationally.
The Sacred Stones is somewhat of a throwback to Gaiden in terms of gameplay; it reintroduces a traversable and features a wealth of enemies. It is a standalone title in terms of story and universe, the only Fire Emblem 'universe' to only have one game in its continuity. The Sacred Stones was developed in tandem with.A few years after the official release, three prototype builds, two of The Blazing Blade and one of The Sacred Stones, were leaked on the internet. The Blazing Blade's two prototypes, colloquially called and, are largely complete and in a playable state, though there are some bugs. The Sacred Stones's is largely incomplete, and is only truly playable to, though the backbone for the rest of the game-maps that would clearly become the ones appearing in the final game and basic setup like deployment positions for player units-is implemented, it is largely in a very unpolished state. Both prototypes feature a wealth of debug menus and features, allowing the player to, for example, warp to any chapter from a menu at leisure and max a unit's stats with a few button presses. The prototypes also feature some early character designs differing from the final game, for instance, has red hair with a silver tuft in The Blazing Blade's prototype instead of his green and silver hair in the final.GameCube and Wii gamesreleased on the in Japan on April 20, 2005, with international releases following in the same year.
It, once again, features a new universe and takes place on the continent of. In terms of characters it introduced a new major race of beast-people, the.released on the Nintendo Wii in Japan on February 22, 2007, with international releases following in the year and 2008. It is a direct sequel to Path of Radiance.There was a second Fire Emblem series game planned for the Nintendo Wii, however it did not make it very far in to development. It was only known by the placeholder title, and appears that it would have been a fairly radical departure from Fire Emblem series gameplay had it released; featuring real-time gameplay and allowing the player to control many units at once.Nintendo DS remakeswas released on August 7, 2008 in Japan and internationally later that year and in 2009. After the development team restructuring from the lackluster sales of Radiant Dawn, the new team decided to start with a remake of the original NES game, with elements from the Super NES remake also utilized, on. It is a fairly straightforward remake, though it does feature some new chapters and cast additions compared to the original.Closing the Nintendo DS-era is released on July 15, 2010 only in Japan.
It was made to celebrate the series twentieth anniversary, a remake of the second half of the third game of the series was released, though only in Japan. This was the first game since the series had hit worldwide shelves to be released exclusively in Japan. This game was the first game to introduce the system and to the series, though this is often overlooked due to the game's Japan-only release.Wii U, Nintendo 3DS, and smart device gameswas Fire Emblem's first foray into the console, released on April 19th, 2012 in Japan and 2013 internationally. It is the first non-remake title in the five years following Radiant Dawn.
It takes place within the same universe as Shadow Dragon and the Blade of Light and associated games, but a substantial time later. Unlike, this game was released internationally. Much of the gameplay was simplified or made easier in order to appeal to a wider audience. Awakening reintroduces child characters and introduced the system and to a wider audience., and appear as playable fighters in., and, appear in as bonus characters unlocked. Internal development image for.is the first major spinoff title relating to the Fire Emblem series, and released 26 December, 2015 in Japan and internationally in the following year.
The game was originally announced in 2013, but vanished from the public eye after a single, very basic, teaser trailer. The crossover features primarily an original cast with some Fire Emblem characters appearing as as allies to the main cast and for and major antagonistic roles.
The game has music idol and acting theme, all the main characters are, aside from the protagonist, major players in a music, television, or other related profession. The theming of the game and the fact that both Shin Megami Tensei and Fire Emblem take a backseat to the game's universe lead to mixed reception. The game's opening sales in Japan were fairly poor, selling 23,806 copies in its first week.is the second game on the Nintendo 3DS, released on June 25, 2015 in Japan, and internationally in 2016. After the first five chapters, it splits into three separate storylines: Birthright, which is similar to Awakening in gameplay; Conquest, which is somewhat more like the previous Fire Emblem games; and Revelation, which also is similar to Awakening in terms of gameplay. Birthright and Conquest are sold separately, but the other game can be bought at a discount as DLC. Revelation is exclusively obtained through this method.
Fates is also the first series title to be localized for the South Korean market, marking an expansion of influence for the series., following the success of Awakening and Fates, released worldwide on smart devices on February 2nd, 2017. It features bite-sized gameplay and has characters from across the series. Initially its character selection focused on /, and, though its coverage has now extended to at least one character from every mainline game.released on the Nintendo 3DS on April 20, 2017 in Japan and May 19, 2017. It is a remake of Gaiden, and the third remake overall. Similarly to Fates being the first South Korean-localized title, Echoes: Shadows of Valentia is the first Fire Emblem title to be localized for Chinese markets. It is likely that Echoes: Shadows of Valentia will be the last main-line Fire Emblem series title released for the Nintendo 3DS.released on the Nintendo 3DS and Nintendo Switch on September 28, 2017 in Japan and worldwide October 20, 2017. Both versions of Warriors are nearly identical in terms of content.
It is a spinoff title and crossover with. The game's roster focuses on and with an additional small selection of characters from.Nintendo Switch gamesis the first Fire Emblem-related title to be released on the Nintendo Switch., and reprise their roles as playable fighters in.is the next announced main-line title, and is scheduled for release July 26, 2019.Games Main series ImageEnglish language titleOriginal titlesPlatformRelease date(s)Notes.
ファイアーエムブレム 無双Faiā Emuburemu MusōNewSeptember 28, 2017October 20, 2017October 20, 2017October 20, 2017An action game derived from Koei Tecmo's series developed by,. The game's roster focuses on and with an additional small selection of characters from.Unreleased/Other Games Fire Emblem 64 Main article:As mentioned in the series history, a game in development for the Nintendo 64 existed for a time, but it never eventuated into a full release on the Nintendo 64. For many years fans speculated what this game may have eventually become, with, the game released immediately after Fire Emblem 64's cancellation, and, the first 3D game, being popular theories. Developer notes eventually revealed that the game was heavily rewritten into The Binding Blade, though little of Fire Emblem 64's content is said to have made it through the rewrite.Fire Emblem Wii Main article:A second title for the Nintendo Wii was in development after, but never eventuated into a full release.
It was an experimental title made with expanding Fire Emblem's popularity in mind. It did not get very far out of the concept stages and known screenshots feature heavy reuse of Radiant Dawn's graphical assets.Prototypes Main article: Main article: Main article:Three prototype builds leaked and were released on the internet some time in 2008. The exact details of their acquisition and release have somewhat been lost to time.
All three prototypes contain interesting insight into the development of the games during the Game Boy Advance era.GameplayThis section has been marked as a. Please help improve the page by adding information.The Fire Emblem games are in the genre and they were one of the first of its time to involve such gameplay, including a full plot and a range of diverse characters. A booster pack from the the Cipher TCG. Related MerchandiseDuring the early 2000s a trading card game featuring characters from, and was in print. Its production ran from 2001 to 2004.
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Its cards featured a large variety of topics, having character cards, weapon cards, item cards and terrain cards. Aside from providing a fair amount of artwork for many characters and items it is a somewhat overlooked facet of the Fire Emblem series. The exact rules and play of the original trading card game never really made their way into the English side of Fire Emblem knowledge.Unrelated to the old trading card game, the first set of Fire Emblem Cipher released in 2015 and is currently still in print as of writing, with new sets planned into the foreseeable future. Cipher features characters from a wide range in the series. Unlike the previous series all cards are characters, with item and terrain cards not existing.Books and Manga Main article: Main article:Throughout the series' lifespan numerous books, development, art, and manga, have been released.
Many games have received manga adaptations, and art books.The first six games in the series have received at least one manga adaptation each, and a manga adaptation of, focusing on and is currently in print as of writing. None of the series' manga have been officially printed in English, though some have been translated by fans.Many art books have been released over the years; recent books have begun including fairly extensive amounts of concept art compared to older books that generally only contained finished character pieces. Just about every playable character in the series has at least one piece of official artwork. The vast majority of series art books have been released only in Japanese, though has an English print.
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A screenshot of from the Mystery of the Emblem anime adaptation. Main article:received a short-lived anime adaptation that released in 1996. It was, curiously, dubbed and released in English, technically making it the first Fire Emblem related media to ever be localized in English and some other languages. However, its translation choices have never been used in any games released officially in English. Only two episodes were ever released, and it begins in Book 1 of Mystery of the Emblem, meaning it featured 's escape to, making them early events of.Aside from this somewhat obscure anime adaptation, the Fire Emblem series has no other anime adaptations.
Logos throughout the seriesPre- Awakening logos used a very 'heavy' looking font, and often making the letters appear to be made of physical materials like metal or rock. The logos also often featured a strong border.
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The general logos went under a somewhat slight redesign with, becoming flatter.Japanese logos prominently feature 'ファイアーエムブレム' as the primary aspect of the logo, though it is often accompanied by 'FIRE EMBLEM' written in a small size near the Katakana. 's logo is an exception of this, which features 'FIRE EMBLEM' in English as its primary logo.Often, each game's logo is featured over important artifacts of the game in question, for instance, 's logo features the titular behind it, though sometimes the logos are used in marketing materials without these items, presumably to reduce clutter. Interestingly, Awakening's Japanese logo features an entire paragraph written under it, summarizing the story of the game, though this text is often too small to read and omitted.Over the years, the primary colors of the logos have changed, initially, blue seemed to have been the feature color; with and afterwards, the logo colors were generally warm colors like red, yellow, or orange.In, the typeface was changed to one with serifs, although the typeface is similar.With, the general style of the series logo underwent a redesign, now resembling a more simple and flat font. According to interviews, the logo was changed to fit the name of Awakening and to 'be more stylish'.With the showing of, the Japanese logo appears to now feature 'FIRE EMBLEM' in English as the primary logo, with 'ファイアーエムブレム' written above it in smaller text.
It remains to be seen if the English name being the primary logo in Japan becomes a staple. Awakening, Fates, and Echoes: Shadows of Valentia's logos come in several colors in promotional materials so they can display on many backgrounds.General English logos.